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TOPIC: how to draw the self-collision attribute of cloth

how to draw the self-collision attribute of cloth 1 month 2 weeks ago #332

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how to draw the self-collision attribute of cloth ?

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how to draw the self-collision attribute of cloth 1 month 2 weeks ago #333

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Hi,
Currently you can't draw the self-collision attribute
what are you looking to do based on drawing the self-collision attribute of a cloth?
.

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how to draw the self-collision attribute of cloth 1 month 2 weeks ago #334

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When the cloth intersects with the character,
The self-collision of the intersected points is zero, and the solid collision is zero.


in vellum:
[email protected] = 1; // to disable self collisions
[email protected] = 1; // to disable collisions with external objects

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how to draw the self-collision attribute of cloth 1 month 2 weeks ago #336

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so in Carbon you can turn on and off self-collision for cloth in the UI here:



also you can select what a Carbon cloth collides with in several different ways - either using a Carbon Filter to filter collision between entire objects or at the face level using the face group selection to determine which faces collide.

Carbon collision is very fast and high parallelized, and so in general if you have a machine with 6+ cores, you don't gain much performance by turning off collision. Of course you may still want to manipulate collision for art direction purposes.

Hope that helps answer your question.

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