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TOPIC: Carbon Houdini features in Maya

Carbon Houdini features in Maya 3 months 2 weeks ago #20

  • dmill
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Hello,

I really like working with your Houdini plugin.
From what I can tell, your Maya plugin has a smaller number of features / nodes.
What are your plans going forward? Do you plan to have the same features in Maya as you do in Houdini (Actors, Joints, Rigid Bodies, Tetra, Plumage, etc)
I would really love to be able to use them in Maya as well.

Thanks,
David

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Carbon Houdini features in Maya 3 months 2 weeks ago #21

  • Sebastian
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Hi David,

Yes, we are planning to keep exposing more and more features in the Maya plugin, until it has pretty much exactly the same feature set as our Houdini plugin.
It is hard to give a timeline, but we are aiming to make around 90% of the features available before the end of 2019.

I hope this helps.

Cheers,
Sebastian

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