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TOPIC: Known Issues 2.3.2 [Updated 20th February 2020]

Known Issues 2.3.2 [Updated 20th February 2020] 1 year 1 week ago #66

  • Sebastian
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This is an ongoing list of Known Issues - as of the version 2.3.2 of Carbon For Maya plugin:

  • Physics Draw replay does not work for Carbon Flow with animated Uniform Field: When using a Carbon Flow with an animated Uniform Field, playing a cached simulation will display the Physics Draw using the last Uniform Field vector value.
  • Animation geometry and Physics Draw do not reliably update in DG Evaluation Mode: Please change the Evaluation Mode to Parallel. This can be found under Windows->Settings/Preferences->Preferences->Settings ->Animation->Evaluation.
  • Editing Physics Draw parameters while the Maya 2019 Evaluation Cache is activated can result in unpredictable behavior of the Physics Draw: We recommend to turn off Evaluation Cache while editing Physics Draw parameters.
  • Geo draw out of sync with Physics Draw on first frame if simulation start frame=0 and maya timeline starts at frame 1: If possible, use a Simulation Start Frame > 0.
  • Collision Face Group selection cannot be empty: If you create an empty selection then Carbon will default to 100% of faces selected. This limitation will be addressed in a future release.
  • Maya scene loading with Drag and Drop is unreliable: Loading a scene by dragging and dropping a Maya file into the viewport is not guaranteed to set up the Carbon scene parameters correctly. Please open scene files using the Maya menu.
  • Non-unique names of Carbon nodes’ Maya shapes can trigger warnings and errors: We urge users to apply unique names to all of their Carbon nodes’ Maya shapes.
  • New parameters do not automatically get updated during parameter deprecation: Currently, new parameters need to be set manually when loading a scene saved from an older Carbon For Maya version that now contains deprecated parameters.
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