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Using the powerful Collision Face Group Selection 1 year 5 months ago #218

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The ability to select which faces of a Carbon Cloth, Collider and / or Morph are going to take part in the Carbon collision analysis, is a very powerful feature to quickly work around collision issues. This feature was introduced with Carbon for Houdini 9.2.0 and Carbon Cloth for Maya 1.0.0
In this article linked below, we show an example of how Collision Face Group Selection can be quickly applied to solve an armpit collision issue.

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