Video Tutorials

Here are some tutorials to help you get started with Carbon. They were created by a very experienced CFX artist, Nate Yellig,
who has used Carbon pretty much continuously over the last 5 years at DreamWorks Animation and Animal Logic.

These videos were created with Carbon 8.6.4. If you are using Carbon 9.x.x they are still 100% relevant, just be aware there were some parameter name changes from Carbon 9.0.0 onwards.

In particular related to these videos;

  • Segment > Stretch
  • Face > Surface
  • Fatness (in cloth parameters) > Outer fatness
  • Drag > Form Drag.

 

 

 

 

 

 

 

How to set up a silky cloth sim - created in Maya but still very relevant for Carbon for Houdini artists.

 

How to set up a stiff cloth sim - created in Maya but still very relevant for Carbon for Houdini artists.

 

Beyond stretch and bend, other major factors influencing cloth behavior

 

Untangling a start mesh with ease, using Carbon's start/reference/goal mesh support.
(applies to Houdini and Maya)

 

 

Now take a look at the next set of video tutorials - 

Set 2 -Importing garments from Marvelous designer and setting up pockets and buttons

 

Any questions about these videos please email